Monday, November 14th, 2016 – Schedule
- 8 – 9: Registration & Breakfast
Opening Remarks – Joseph Olin & Patrick Sweeney
- 9 – 10: Ratings Compliance
Pat Vance, President, Entertainment Software Ratings Board
Pat Vance will examine the role that the ratings agencies play in today’s connected world of games as well as the perspectives on how mobile, cross-platform games as well as the new worlds of VR and AR
- 10 – 11: Advanced Drafting/Negotiation of Game Contracts
Moderator: David Rosenbaum, Partner Gerard Fox Law, Patrick Sweeney,
Interactive Entertainment Law Group, Drew Bortz, General Counsel, Nexon America
This panel will examine a number of clauses commonly found in agreements in the interactive entertainment industry, and will help identify the key issues to consider, the problems that can arise in practice, what each party may want to achieve and the possible compromise positions.
- 11-11:15 Networking & Coffee Break
- 11:15-12:15 Intellectual Property Updtate
Moderator: Douglas N. Deeth, Deeth Williams Wall LLP
Panelists: Stuart Ash, Partner, Gowling WLG; Jay Kerr Wilson, Partner, Fasken Martineau DuMoulin LLP;
Intellectual Property Update
Intellectual property is a cornerstone of the video game industry. The industry requires constant guidance in how best to not only protect their own work, but also avoid infringing on the work of others. This panel will discuss intellectual property issues within the games industry and provide insight to how best to handle these issues when they arise.
- 12: 15 – 1:45 Lunch
- 2 – 3 PRIVACY
Moderator: Alex Cameron, Partner, Fasken Martineau DuMoulin
Panelists: Konni Ewald, Partner Osborne/Clarke Germany; Dona J. Fraser, Vice President Privacy Certified Entertainment Software Ratings Board, Tanya Woods Vice-President, Policy & Legal Affairs, ESA Canada
As connected games and mobile experiences collect increasing amounts of user data, and personally identifiable information, the more liable game developers and publishers become in terms of safe-guarding that information. Compliance with US and international government privacy requirements also becomes a crucial matter for the continued survival of the game industry. This session looks at where data comes from, defense, legal countermeasures, and response to data breaches, cross-border privacy, and children-specific privacy regulations & best practices.
Moderators: Keith D Rose, McCarthy Tétrault LLP
Litigation is a keystone for precedents in the games business, and in this lively session, expert industry litigators review recent actions, with discussion of the ramifications and outcomes that every game lawyer should take into consideration.
- 4 – 4:15 Networking Break
- 4.15 – 5:15 eSports:
Moderator: Dean Takahashi, Games Beat & Tobias Sherman
One of the hottest topics in interactive entertainment is eSports. As e-sports and daily fantasy leagues continue grabbing headlines, the experienced attorney must stay informed of the legal issues that can arise in competitive gaming. Additionally, from the licensing and legal status of players on collegiate teams, to contracts within the leagues, to possible legal repercussions of the public actions of these athletes, the legal issues in the space are new and growing along with the e-sports industry.
- 5:15pm Closing remarks & Conclusion of the Day